Kills
Valid kills on War Characters.
Last War: quarta-feira, 30/09/2026, from 21h00 to 22h30, at Scarlet Palace.
Next War: quarta-feira, 07/10, from 21h00 to 22h30
Castelo de Prende & Passa Friendly War
Sum of all Wars. Kills, deaths, breaks, streak and wins follow the Crown rules (they only count against War Characters of another guild); damage, healing and consumption are everything the character did inside the castles.
Combat
Valid kills on War Characters.
Minimum of 10 kills and deaths combined.
Final blow on the Emperium.
Kills in a row without dying.
Wars in which the guild ended with the castle.
Wars in which the character fought.
Damage
On players, Emperium and Guardians.
Who held the front line.
The highest damage in a single hit.
Total damage to the Emperium.
Suporte e consumo
HP restored on allies by skill.
Support skills used on allies.
HP potions consumed.
SP potions consumed.
SP spent on skills.
Blue, yellow and red gemstones.
Arrows, bullets and the like.
HP accidentally healed on enemies.
Support that ended up on enemies.
Open a War to see the guild scoreboard, who killed whom, the MVP of each guild ? and the highlights of the night.
The champion is whoever has the most points at the end of the season's last War; ties are decided by the combined scoreboard. Each War that counts for points gives 3, 2 and 1 points to the top three of the night's scoreboard.
Season points and combined score
No guild has scored this season yet.
Season champion guild prize
The season's champion guild gets 15 Emperium Crowns: one for the leader and fourteen that the leader picks for whoever they want. They are valid until the end of the following season.
The best ever done in a single War. In case of a tie, the record stays with whoever got there first.
Everything each guild totaled in the Wars it fought.
Participações contam uma vez por Guerra. As médias são por Guerra disputada; dano e cura só contam as Guerras com estatística de combate registrada.
Search by character or guild name. Click a column title to sort.